Project Size: Team of 2 + Composer & Usability

Project Duration: 7 Months

     Basements & Bugbears is a narrative coming-of-age game about angst & identity taking place over the course of a game of Dungeons & Dragons.

     Developed with one other person over five months and polished for an additional two, we split responsibility for art, sound, programming, design, and writing.

     In addition to creating design documentation, art assets, and over 700 lines of dialogue, I implemented a robust dialogue system that can handle a series of commands, animated text, and file saving/loading.

     The game can be downloaded for free at or with the module below (if on desktop).

     Read the postmortem I wrote on it here